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Bad Game Developer Conference Scheduling
Posted on March 11, 2009 | No CommentsI used the GDC schedule builder to make a lecture wish list. It's fairly obvious that I won't be able to see everything I want. This happens a little every... -
An Experiment: RescueTime
Posted on March 8, 2009 | No CommentsRescueTime is a great tool for monitoring what you do. It allows you to big-brother yourself. You install a background service that monitors which applications you're using and it aggregates... -
The Lagoon Nebula
Posted on January 27, 2009 | 2 CommentsAfter scanning in some of my old slides I decided to stack a couple of M8. This image is a total of 1.5 hours of exposure from 2001. The Lagoon... -
Half Moon
Posted on January 23, 2009 | No CommentsThis is a picture of the half moon from early in January 2009. This was taken with a Canon 10D through a Takahashi FS102 refractor at prime focus. -
5D Mark II Astrophotography Tests
Posted on January 18, 2009 | 1 CommentThere have been a lot of reports of the 5D's trouble with bright point lights. I recently updated to the new firmware (version 1.0.7) and took some test shots with... -
New Scans of Old Astrophotos
Posted on January 16, 2009 | No CommentsI recently had some of my old astrophoto slides scanned with a Noritsu slide scanner so I can put them into permanent storage and finally move into 100% digital photography.... -
M42 shot with a Canon 10D
Posted on December 29, 2008 | 5 CommentsIt's been at least three years since I've done any astrophotograpy but last night I lugged out the equipment and shot a few frames. I only made it out as... -
Using Dashboards to Reinforce Memory Budgets
Posted on December 27, 2008 | 7 CommentsConsole video games run on memory restricted environments and even with half a gigabyte of space it runs out quickly. It's easy to know when you're out of memory, what... -
Protected: Memory Metrics Pipeline
Posted on December 27, 2008 | 1 CommentThere is no excerpt because this is a protected post.






