Unit test Archive

  • Noel Llopis and I did a lecture at the Game Developer Conference this year about test driven development. It's a process we're using at High Moon and I use at...

    Backwards is Forwards, my GDC lecture

    Noel Llopis and I did a lecture at the Game Developer Conference this year about test driven development. It's a process we're using at High Moon and I use at...

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  • While working on a small script at work today it occurred to me that had I been writing it in C++ I would have already had quite a few tests...

    Unit Testing Perl

    While working on a small script at work today it occurred to me that had I been writing it in C++ I would have already had quite a few tests...

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  • Noel's article Test-Driven Game Development mentions that unit test suites should run quickly. That usually means as little file I/O as possible. However, sometimes you're dealing with middleware or legacy...

    Avoiding File I/O In Unit Tests

    Noel's article Test-Driven Game Development mentions that unit test suites should run quickly. That usually means as little file I/O as possible. However, sometimes you're dealing with middleware or legacy...

    Continue Reading...